Devlog: Basic Level Blocking


Level Design:

this week i mainly focused on working on how the player goes up and down each level. with 3 levels i keep running into dead ends where the player could go up but because of the code it would just go to the same place even if you entered a different stairs. after many suffering hours i was able to make it work cleanly to look like the player is going up and down the levels.

the hole game Runs in 1 Scene. where there are 3 levels. these 3 levels have white tiles for the floors and bricks for walls. with the player not able to pass through the walls. the basic for this week was for the player to be able to be able to get up and down these 3 levels with stairs that are on each level. level 1 having 1 to get to Level 2. Level 2 has 2 for the player to go to level 1 and 3 and level 3 has 1 that goes back to level 2.


These are the Stairs that are placed on every Level for the player to move up and down from.

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